This panel replicates the (then) advanced cockpits installed in the Royal New Zealand Air Force's A-4K Skyhawks, retired in 2001.
Made especially for the RAZBAM Skyhawks series, although compatible with any aircraft, this panel contains much reworked bitmaps along with refurbished gauges since the last release, and also has transparent reflections on the windows, HUD, CRT's and analog gauges.
This HUD can easily be modified and used in other panels and with other planes. (Basic flight information, Nav info, ILS needles, AoA bracket, etc.) There are also several switches added which can be used to modify the function of or visibility of the various symbology elements. (Or to both aircraft.) The focus has been mainly on the HUD, which features a properly scaled and accurate pitch ladder (which moves with and stays pinned to the actual sim-horizon), a working velocity vector (which shows your true flight path), as well as other typical HUD features and symbology. Ito's A-10, or to Kirk Olsson's/Maverick's A-10. These files adds a properly working A-10 HUD (Heads Up Display) and a modified panel to K. Numerous external animations including canopy, crew ladder, launch bar, wing-fold, tail hook and control surfaces modelled to mimic the Super Hornet’s 'active' fly-by-wire systems.Wanna make landing the A-10 a breeze? Do you enjoy flying by the seat of your pants at tree-top levels? Does precise formation flying with your friends or with AI aircraft sound like fun? This panel modification will make all of that virtually effortless.
#Fsx acceleration f 18 manual manual#
See the Detailed Description below for the full list of aircraft features and you can take a look at the manual here!Īccurately modelled F/A-18E, F and E/A-18G Super Hornets, built using extensive research materials No more time wasted hunting around the open ocean for somewhere to land! Tune the relevant frequency, get a range and bearing, and navigate to a SWS aircraft carrier in any weather, day or night. Both the front and rear pilot positions are included, and the aircraft features a truly 3D virtual cockpit with smoothly animated 3D instruments and custom-coded systems and avionics.įull radio-navigation compatibility with SimWorks Studios' CEX aircraft carriers. The DC Designs F/A-18 Super Hornets have been modelled to an exceptional level of detail and feature a variety of high-definition paint schemes, realistic user-defined payloads (including guided missiles, rockets, bombs, external fuel tanks and reconnaissance pods) and detailed animations. The Super Hornet also serves with the Royal Australian Air Force. All three types have seen active service with the United States Navy in theatres across the world. Featuring high commonality between all three airframe types, the 'E' Hornet is a strike attack and fleet defence fighter, supported in both roles by the twin-seat 'F' version, while the EA-18G 'Growler' performs an airborne electronic countermeasure role, while retaining full combat capability.
The Super Hornet replaced the Grumman F-14 Tomcat in the fleet defence and strike roles after the Tomcat retired in 2006. The Super Hornet first flew in 1995, with full production beginning two years later and the aircraft entering service with the United States Navy in 2001. This detailed simulation of the F/A-18E, F & G Super Hornets for FSX, FSX: Steam Edition and Prepar3D has been developed by DC Designs’ development team after extensive research.